promotionkillo.blogg.se

Darnified ui oblivion mod organizer
Darnified ui oblivion mod organizer





  1. #Darnified ui oblivion mod organizer mod#
  2. #Darnified ui oblivion mod organizer download#

Interesting NPCs (with a focus on quests).

#Darnified ui oblivion mod organizer mod#

If there are specific mods you plan to focus on, please list those too, whether they are from the project Mod List, or your own personal load order. If you are participating in the project, please add your name here.

  • In effect (combining this with the "Content-Focused" rule), this means that modspace should be treated in the same way as gamespace when it comes to adding new content.
  • darnified ui oblivion mod organizer

    i.e., the goal is to follow the existing guidelines set out in the Style Guide.Quests, places, characters, items, and spells should be documented in the same way as they are for official content.Open Documentation Style: There are no specific style guidelines or restrictions for mod documentation that make it different from documentation of official content.The inclusion of a mod here is for informative purposes only, and should not be seen as an endorsement of that mod. Informing, not Endorsing: The aim of the wiki is to provide information for fans and players.In order to avoid pages being left as stubs indefinitely, try to collaborate with other editors who may be interested in documenting the same mod. Completing Articles: There are likely to be significantly fewer players of any given mod than there are for an official release.Link to the mod's Nexus page for delivery information.

    #Darnified ui oblivion mod organizer download#

    The focus is on the content, not the delivery of the content, so download and installation instructions are not required.This however doesn't exclude "small" mods, as some small mods can still add quality content.If there's not much content, there's not much to write about! Content-Focused: The main focus of mod documentation should be on the content that it adds to the game.These were proposed on the Community Portal and implemented by support in absentia (meaning, only one person commented on them in the whole time they were there). But no longer at the expense of small mods – their inclusion should be based on the quality of their content. That hasn't served us well at all, and has just stifled our modspace to the extent that we have proper documentation of exactly one mod for each game, out of potentially thousands. We will still want too distinguish ourselves from other sites, but not with "depth over breadth", "utility over exhaustion", or the extremely harsh "no stubs". These must be reformed, as Malacath was, into guidelines which champion the spurned and ostracized section of the wiki (i.e., modspace). The guidelines that came before are too restrictive, discouraging participation for fear of poor quality and incomplete documentation of mods. In effect (combining this with the "Depth over Breadth" rule), this means that only fairly complicated mods should be documented here.the goal is not to exhaustively document every fact about a given mod, but rather to produce guides that are genuinely useful to players of that mod. In addition to the rules above, we also want to make sure that details should only be given to the depth that is likely to be useful to most mod players.No Readmes! Do not post the readme here.

    darnified ui oblivion mod organizer

  • No Stubs! Do not begin a mod page until you're ready to write an in-depth article.
  • Depth over Breadth: Cover fewer mods and mod subjects, but when we do so, do so in depth.
  • There are a couple of other wikis and other information sources out there on mods, so we would like to distinguish ourselves from them in the way we approach mod information: Read them, digest them, then do as Boethia did to Trinimac with them:

    darnified ui oblivion mod organizer

    The old modspace guidelines are quoted here for reference. Make our Modspace the best source of Elder Scrolls mod content documentation We're already the best source of Elder Scrolls official content documentation time to expand out remit! Modspace Guidelines If you find something, document it! If it's from a mod we haven't started documenting yet, we can review as we go along. Open documentation style for mods, the same as for any of the main games Gamespace-style layout - except for content of New Lands mods, everything should be documented under TesXMod, not in subpages upon subpages, to make it easier to navigate. Ensuring quality using processes in-line with the rest of the wiki, rather than heavy-handed policing. Project Aims Rewrite the modspace guidelines to be less restrictive to new content Encouraging, not dissuading, participation in mod documentation. The focus of Modspace should be on the content delivered by the mods, not the mods themselves. The Modspace Project is aimed at promoting an open documentation style for Elder Scrolls mods that is aligned with how content is added to the rest of the site.







    Darnified ui oblivion mod organizer